According to the leak, the project is not only ambitious, but also extremely complicated to implement. This approach underscores the ambitions Quantic Dream seems to have with the game. Open-World: Star Wars Eclipse should even offer an open game world, which would further differentiate it from Uncharted and Co. See also Lost Ark: "You just get depressed" - reactions to the Korea roadmap In addition, there will again be more playable characters – even more than in any other title from the studio. Naughty Dog’s games are known to tell linear stories that we can’t actively change the course or outcome of. However, the diverging story strands should be retained. Action scenes were mostly implemented here through QTEs, which let us intervene in cutscenes. This would clearly set the title apart from all other games that Quantic Dream released in the past. Star Wars Eclipse is said to be an action-adventure. However, we mainly thought of aspects such as storytelling and motion capture. Vorbild Naughty Dog: Last year we learned from NGT that Star Wars Eclipse would be based on The Last of Us. In the meantime, the information and even the entire account have been deleted.Īpparently Quantic Dream are leaving the familiar path they have followed for many years with games like Fahrenheit, Heavy Rain and Detroit: Become Human and now want to compete with the greats. It can therefore be assumed that NGT will receive material from insiders. The information comes from NGT, who shared a screenshot of the trailer ahead of the official launch of Star Wars Eclipse. Quantic Dream is breaking new ground with Star Wars Eclipse As a reliable leaker reveals, the title should go in a completely different direction. But since Quantic Dream is behind the project, we expected a story-heavy game with many quick-time events and little gameplay freedom. Even the epic reveal trailer from the Game Awards gave us no information about this. So far it was not known what kind of game Star Wars Eclipse actually is. Thank you to all the people who believed in us and gave Heavy Rain a chance.With Eclipse, QD wants to go higher and further than ever before. “I always said that the success or the failure of the game would send a strong message to the industry. “This game granted credibility and respect for the ideas that we believe in, and I am convinced that Heavy Rain has and will open doors to others to approach interactivity in different and more mature ways.” I would sincerely like to thank everybody for their trust and support, and for having made Heavy Rain a real success. Sceptics thought that the QTE based gameplay of Heavy Rain would limit its commercial appeal, but were proved wrong when it went on to sell over a million units worldwide in less than two months.Ĭage spoke with PSM3 recently about the matter, but in an unpublished quote to CVG Cage said that “I would like to add a message for all the people who supported us and bought Heavy Rain, and to all my colleagues in the industry who voted to give awards to Heavy Rain. He further adds that he feels it will help the industry create more mature forms of interactive entertainment in the future. The head of Quantic Dreams and mind behind Heavy Rain, David Cage, has gone on record to thank the industry for making Heavy Rain a success commercially.